About me

Graduated with a master degree in audiovisual sciences and techniques, specialised in interactive media and video games, I work as a freelance digital content creator and Unity developer.

Main skills :

  • Play-based app design and development.
  • Music composition and sound design.
  • Video filming and editing.

Softwares skills

Unity Engine

Unreal Engine 4

3DS Max

Substance Painter


Premiere Pro

After Effects

Ableton Live

A glimpse at my work

3D Rendering

A realtime rendering using Unity.

Real time photorealistic 3D rendering, with interactivity, using Unity.

Real time photorealistic 3D rendering using the Unreal Engine 4.

Photorealistic 3D rendering using Mental Ray on 3DS Max.

Video games

The Successful Company :
A mobile game made within a team of three. The game is now released in beta on the Android Play Store.

Pacman Divided :
Top 5 at the Pot-au-Jeu Jam. Made within 60 hours with the Successful Company team.

The Amazing Game 3.0 :
Game made within 72 hours for the Ludum Dare jam #40, with the ExoTeam.

Mon P'tit Bout :
Main project I worked on during my final internship as a game designer at Fishing Cactus Studio.

SpaceRun :
Game made for training purpose within two weeks.

Video & Music

Reportage à la gomme bichromatée :
A video portrait of Jean-Baptiste Rabouan, for Helioma Photos.

World Parkinson's Day 2018 :
Live covered video of the World Parkinson's Day 2018 in Lille.

Le Monde en Bleu :
A video made to introduce the cyanotype process.


DREAM Valenciennes logo.

Master degree, with the «très bien» distinction, of visual and sound effects, specialised in interactive media and video games, at the Sciences University of Valenciennes (France, 59).

UQAT logo

Equivalence of the last Master degree year in game design at the UQAT of Montréal (Québec, Canada).

Université des sciences d'Angers logo

Two-year college degree of mathematics, physical sciences, chemistry and computer sciences at the Sciences University of Angers (France, 49