The concept is to caricature the bad behaviour of video game editors about casualisation and monetization.
The Ludum Dare jam is an online event. During 72 hours, participants must create a whole game about a theme. This edition's theme was "the more you have, the worse it is".
The whole game was home made. The only assets from the Internet are the fonts and a few images, used to create the fake ads or textures.
This was our first Ludum Dare, and we are pretty glad about the result. This event was an amazing experience and here is the game!
Have fun on it!
This team was especially formed for this jam. Guillaume was looking for a team and joined Jérémy and Paul, who already knew each other. At the end of the jam, we can say this team worked out!
Computer sciences student :
C and derivatives programming
Game designer :
Game design / Level design
Unreal Engine 4 blueprints
Multimedia content creator :
Game design / Unity development